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Call-Editor

Create new Call-Set

If you want to create a new Call-Set you have to press on the button Create new Call-Set.

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Now you can give your Call-Set a name which cannot be changed currently, so choose wisely!

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Edit existing Call-Set

If you want to edit an already existing Call-Set, you have to press on the button Edit existing Call-Set.

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Now the directory where all Call-Set are saved will be opened. Again every Call-Set is a directory named after the respective Call-Set. To open a Call-Set for editing you have to choose this directory.

Map

You can choose the map for the Call-Set in the tab Map.

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Even tho you can choose every existing map, only Summoner's Rift works currently.

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Mode

You can choose the mode for the Call-Set in the tab Mode.

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Even tho you can choose every existing mode for the currently selected map, only Classic works currently.

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Audio

You can set the audio files which are being played back on the different calls in the tab Audio.

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For every single call there will be created an entry on which you can set the path to the respective audio file by pressing on the button Select. It doesn't matter where the file is located as long as the application has access to it.

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To limit the file size of a Call-Set to a minimum you are only able to use .ogg files.

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Manage Calls

All existing calls are displayed in the lower half of the screen.

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If you want to create a new call, you have to press on the button +. If you want to delete an already existing call, you have to press on the trash bin in the lower right bottom.

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Edit Calls

If you press on an already existing call a menu will be opened where you can edit it.

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Name

In this tab you can set the name of the call.

This name is not unique and will be displayed on the screen of the players whenever the call occurs.

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Description

In this tab you can set the description of the call.

Here you should tell the player what he has to do to successfully perform the call. The description will be displayed on the screen of the players whenever the call occurs.

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Lanes

In this tab you can set the lanes of the call.

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The call will be generated on every selected lane, as long as the call is valid for it. Additionally you can select n random ones from the previously selected ones.

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Only the lanes which are being used in the respective map and mode will be visible.

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Time

In this tab you can set the time span of the call.

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You can either activate the call for the whole game or define a specific time span.

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Is the ending time smaller than the starting time, the call will be activated as soon as the timer has passed the starting time mark.

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Types

In this tab you can set the types of the call.

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With the types you can differentiate between Call-Groups if you do not desire a specific kind of Call anymore.

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By selecting Forces to build a specific itemRequires specific champions or Requires specific Summoner Spells a new tab will open.

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Items

In this tab you can can set an item which you have to build on occurrence of this call.

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Only the items which are being used in the respective map and mode will be visible.

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Champions

In this tab you can set the champions which have to be existent in the game on occurrence of this call, or mustn't be existent.

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Is the option Apply condition only for affected lanes active, it will only check if the from the call affected lanes have the defined champions or not.

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Summoner Spells

In this tab you can set the Summoner Spells which have to be existent in the game on occurrence of this call, or mustn't be existent.

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Is the option Apply condition only for affected lanes active, it will only check if the from the call affected lanes have the defined Summoner Spells or not.

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